1987 · 1999 · Forever

THE BITMAP BROTHERS

Britain's most stylish game studio
Born in Guildford — Defined an era — Never forgotten

10 Original Titles
12 Years Active
5 Flagship Games
Amiga Memories

The Studio

Three programmers, one artist, and an obsession with quality.

The Bitmap Brothers were a British video game developer founded in 1987 in Guildford, Surrey, by Mike Montgomery, Steve Kelly, and Simon Knight. Over a twelve-year run, they produced ten titles that became touchstones of the Amiga era — games defined by extraordinary presentation, meticulous craft, and a visual identity unlike anything else in the industry.

At the centre of that identity was artist Dan Malone, whose dark, industrial illustrations gave Bitmap Brothers games their unmistakable look. From the chrome brutalism of Speedball 2 to the mythological grandeur of Gods to the steampunk fever dream of The Chaos Engine, Malone's work was as recognisable as any logo.

Their music was equally celebrated. Collaborations with David Whittaker, Richard Joseph, and — most memorably — Bomb the Bass on the Xenon 2: Megablast soundtrack brought a level of musical ambition to gaming that few studios matched. Visit the Music page to learn more.

The studio closed in 1999 after the release of Z (1996), their only PC-native title. Their Amiga catalogue has since been remastered and re-released: The Chaos Engine appeared on Steam in 2013 and Gods Remastered followed in 2018. Read more on the Modern page.

Flagship Titles

Five games that define the Bitmap Brothers legacy. Read editorial deep-dives on each.

Speedball 2: Brutal Deluxe

1990 — Amiga, Atari ST, DOS

The most celebrated game in the Bitmap Brothers catalogue. Brutal, fast, and utterly addictive.

Sports

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Gods

1991 — Amiga, Atari ST, DOS

Greek mythology meets industrial design. The Bitmap Brothers' most technically ambitious platformer.

Platformer

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Xenon 2: Megablast

1989 — Amiga, Atari ST, DOS, Master System

The groundbreaking collaboration with Bomb the Bass that brought pop music into gaming.

Shoot-em-up

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The Chaos Engine

1993 — Amiga, Atari ST, DOS

A steampunk Victorian masterpiece and the studio's creative pinnacle on Amiga hardware.

Isometric Shooter

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Magic Pockets

1991 — Amiga, Atari ST, DOS

Often overlooked, technically brilliant. The studio's most colourful and charming creation.

Platformer

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