Speedball 2: Brutal Deluxe
1990 — Amiga, Atari ST, DOS
The most celebrated game in the Bitmap Brothers catalogue. Brutal, fast, and utterly addictive.
1987 · 1999 · Forever
Britain's most stylish game studio
Born in Guildford — Defined an era — Never forgotten
Three programmers, one artist, and an obsession with quality.
The Bitmap Brothers were a British video game developer founded in 1987 in Guildford, Surrey, by Mike Montgomery, Steve Kelly, and Simon Knight. Over a twelve-year run, they produced ten titles that became touchstones of the Amiga era — games defined by extraordinary presentation, meticulous craft, and a visual identity unlike anything else in the industry.
At the centre of that identity was artist Dan Malone, whose dark, industrial illustrations gave Bitmap Brothers games their unmistakable look. From the chrome brutalism of Speedball 2 to the mythological grandeur of Gods to the steampunk fever dream of The Chaos Engine, Malone's work was as recognisable as any logo.
Their music was equally celebrated. Collaborations with David Whittaker, Richard Joseph, and — most memorably — Bomb the Bass on the Xenon 2: Megablast soundtrack brought a level of musical ambition to gaming that few studios matched. Visit the Music page to learn more.
The studio closed in 1999 after the release of Z (1996), their only PC-native title. Their Amiga catalogue has since been remastered and re-released: The Chaos Engine appeared on Steam in 2013 and Gods Remastered followed in 2018. Read more on the Modern page.
Five games that define the Bitmap Brothers legacy. Read editorial deep-dives on each.
1990 — Amiga, Atari ST, DOS
The most celebrated game in the Bitmap Brothers catalogue. Brutal, fast, and utterly addictive.
1991 — Amiga, Atari ST, DOS
Greek mythology meets industrial design. The Bitmap Brothers' most technically ambitious platformer.
1989 — Amiga, Atari ST, DOS, Master System
The groundbreaking collaboration with Bomb the Bass that brought pop music into gaming.
1993 — Amiga, Atari ST, DOS
A steampunk Victorian masterpiece and the studio's creative pinnacle on Amiga hardware.
1991 — Amiga, Atari ST, DOS
Often overlooked, technically brilliant. The studio's most colourful and charming creation.
The full story — founding, creative peak, decline, and legacy.
All 10 games with platform data and filter by system.
The founders, artist, and composers behind the studio.
David Whittaker, Bomb the Bass, Richard Joseph, and more.
Period press coverage from CU Amiga, Amiga Power, and Amiga Format.
How to play the original games today using emulators and archives.
Remasters, Steam releases, and what's still missing in 2025.
Forums, fan groups, and the active Amiga community today.