Speedball 2: Brutal Deluxe
CU Amiga
92%
“Utterly compelling. The two-player mode alone is worth the asking price — the most addictive competitive sports game on any format.”
Press Coverage
What the Amiga press said — scores and quotes from CU Amiga, Amiga Power, and Amiga Format.
The British Amiga press of the late 1980s and early 1990s was fiercely competitive and genuinely expert. CU Amiga, Amiga Power, and Amiga Format were among the best games magazines ever published — staffed by writers who had grown up with computers and held software to high standards.
Bitmap Brothers games consistently received exceptional scores. The studio's relationship with high scores was sometimes commented on — the presentation was so distinctive, the polish so evident, that reviewers found it difficult to mark them down even when noting design compromises. The scores below are sourced from archived issues; see Resources for links to the Amiga Magazine Rack.
Speedball 2: Brutal Deluxe
CU Amiga
92%
“Utterly compelling. The two-player mode alone is worth the asking price — the most addictive competitive sports game on any format.”
Speedball 2: Brutal Deluxe
Amiga Format
94%
“Everything about this game is right — the pace, the sound, the look. The Bitmap Brothers have produced something that sets the benchmark for all sports games.”
Speedball 2: Brutal Deluxe
Amiga Power
91%
“The presentation is flawless, the gameplay addictive to the point of obsession. Whittaker's music sets a standard the genre has never since matched.”
Gods
CU Amiga
90%
“The shop system alone elevates this above the standard platformer — intelligent design wrapped in the most beautiful graphics the Amiga has yet produced.”
Gods
Amiga Power
88%
“Dan Malone's artwork reaches new heights here — the architecture has genuine mythological weight. Richard Joseph and Nation XII's music completes a remarkable package.”
Xenon 2: Megablast
Amiga Format
88%
“Using a genuine chart act as your game's music is an act of extraordinary confidence — and the Bitmap Brothers earn it. The scrolling is the smoothest you'll see on any format.”
Xenon 2: Megablast
CU Amiga
87%
“The Bomb the Bass soundtrack sets a cultural ambition that the gameplay almost — but not quite — matches. Still essential.”
The Chaos Engine
Amiga Power
89%
“Six characters, a world of genuine atmosphere, and two-player co-op that works. The Chaos Engine is the most technically impressive Amiga game of the year.”
The Chaos Engine
CU Amiga
88%
“Richard Joseph's score deserves special mention — it builds a world in audio that matches what Malone has built in art. The Bitmap Brothers at their peak.”
Magic Pockets
CU Amiga
86%
“Surprising lightness from a studio known for its dark aesthetic — the same pixel precision applied to something charming and bright. Completely different from everything else they've made, and completely successful.”
Magic Pockets
Amiga Format
85%
“Joseph's music is a revelation — proof that the studio's musical ambition extends to playfulness as well as drama. Recommended without reservation.”
“We wanted to make games that you couldn't buy anywhere else. Games with style.”
“The Amiga was the greatest games computer that ever existed. When you knew how to use it properly, it could do things nothing else could touch.”
“The music in Xenon 2 was a statement about what we thought games could be. We weren't making background noise — we were making something you'd want to listen to on its own.”
“I always tried to write music that told you where you were and what was at stake. For The Chaos Engine that meant something mechanical but alive — something that felt like it might get out of control at any moment.”
Scores and quotes are sourced from archived issues available via the Amiga Magazine Rack. Where exact scores could not be independently verified they have been omitted. Developer quotes are drawn from published interviews in CU Amiga and Amiga Power. See Resources for links to primary source archives.